Browse By

All posts by Janel Heck

Final Fantasy VIII

Rinoa and Squall’s Space Scene in Final Fantasy VIII Broke My Heart

It’s been many years since I played Final Fantasy VIII. I have some trouble recalling the exact details of the game, besides one scene that I remember vividly. Squall is desperately searching for Rinoa, who is drifting endlessly in space. With the help of Ellone, he’s able to speak to her with his heart. Rinoa’s life support is counting down and, as she thinks she’s going to die, she says goodbye to Squall. She takes what appears to be her final breath, yet, somehow, she hears his voice. Perhaps it’s the power of love and the connection they share to allow them to communicate with the heart, or maybe there’s some other power at work. In any case, when she opens her eyes she is surprised she is still alive.…
Final Fantasy VII

Aerith’s Death in Final Fantasy VII Still Moves Me to Tears

Whenever I hear “Aerith’s Theme” from Final Fantasy VII, I recall how much I cried when she died by the hands of Sephiroth. I didn’t expect this when I first played the game in the 90s, but who did back then? I had to take a break after she died; I was so emotionally overwhelmed that playing on didn’t seem possible. It was a few days later when I finally came back to the game. That scene unleashed a flood of emotions, and Aerith’s story moved me deeply. I was angry and wanted revenge; I was sad as well as distraught. Aerith was the light in an otherwise dark world, the hope amidst despair; she held everything together. When she first met Cloud while selling flowers in Midgar, I felt like she had known it was her destiny to join him, even if she was afraid at first.…
Final Fantasy VI

Final Fantasy Was a Great Escape

When I was maybe 15 or so, I discovered Final Fantasy III on SNES (now known as Final Fantasy VI) and fell completely in love with the graphics, the characters, and the storyline. Oh, and the music – especially the music. I even loved the chocobos (the yellow ones as well as the black variety) and have an affinity for them to this day. I played this game for dozens of hours, delving into the world as if it were a second life. Sometimes, a great amount of my time was spent grinding and just gaining as much XP as I could to be ready for whatever adventure was around the next corner. Not long after that, I received a PlayStation and Final Fantasy VII, which drew me in with its story and music.…
Super Mario Bros

Remembering Super Mario Bros.

I don’t remember how or when I got the NES, but when I did, everything changed. All of a sudden there were newfound worlds that existed inside plastic cartridges, and, to my young eyes, even the 8-bit graphics were incredible. Back then, venturing into the Mushroom Kingdom to save Princess Toadstool in Super Mario Bros. was an astounding experience. Stomping on Goombas and sending Koopaa Troopas to their doom was the stuff childhood memories are made of, and defeating Bowser at the end of each world truly felt like an accomplishment. Of course, it was always a little bit disappointing to find out the princess was in another castle, but I was relieved as well for it meant there was more to play and discover. In many ways, Super Mario Bros. …
The Super Mario Bros. Fragrance Collection Made Us Wonder What Bowser Smells Like
The Minds Behind the Games
Retrovolve Reviews Books: The Minds Behind the Games by Patrick Hickey, Jr.
Crash Bandicoot N. Sane Trilogy
The 3D Platformer: How 1996 Witnessed the Birth of a Genre
Pokemon Nintendo Power
Nintendo Power Predicted a “Pokémon Trade War” in 1998