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Category Archives: Famicom

Zelda Toys

The Legend of Zelda 30th Anniversary – Celebrate with Us

February 21, 2016, marks the 30-year anniversary of the Japanese release of The Legend of Zelda. We here at Retrovolve are longtime fans of the franchise, and we wanted to find a fitting way to celebrate such a milestone with our staff and readers. So we’ve compiled a list of some of our favorite Zelda-related things we’ve published and we thought it’d be fun to share those. You’ll find them below in no particular order. The Legend of Zelda: The Wind Waker Is a Beautiful, Profound Masterpiece Josh Wirtanen explains why he thinks The Wind Waker is one of the best video games ever made, looking at the art, story, and emotional impact of the game. Read it here. A Link to the Past and the Mystery of Link’s Missing Pants Mandi Odoerfer explores the instruction manual art of the Zelda series to get to the bottom of a strange mystery: Where are Link’s pants?…
famicom controller ii

The Japanese Version of The Legend of Zelda Used Voice Commands

When comparing the NES and Famicom versions of The Legend of Zelda, you’ll notice all kinds of little differences. In the North American version, the Zora sprite was more defined, making them much easier to find and fight. The Japanese version had much clearer hints, and wasn’t afraid to use words like “kill.” But while edits like these are par for the course, the Famicom version included some features that made localization a real challenge. While the Famicom’s first-player controller was fairly similar to its American counterpart, the second-player controller had a completely unique feature: a built-in microphone. It functioned similarly to the microphone on the Nintendo DS; it could pick up sounds and would react when it was blown into. …
little samson nes

Cocoron and Little Samson: Mega Man’s Secret Siblings

When people mention Mega Man, they often bring up Keiji Inafune as well. It’s easy to see why; Inafune worked on the series from the first game onward, and was the character’s biggest advocate in the years that followed. Fans frequently refer to him as the “father of Mega Man.” But like most successful creations, Mega Man has many fathers. One of them is Akira Kitamura, who directed the first two Mega Man titles and came up with the character’s initial design. Kitamura opted to leave Capcom before development began on Mega Man 3, citing a desire for more creative freedom. He and another ex-Capcom employee, Shinichi Yoshimoto, co-founded a small company Takeru. Shortly after, they began work on their first Famicom title: Cocoron.…
8 bit music power featured

8 Bit Music Power Is the First Famicom Release in Over Twenty Years

Although the Famicom had an unusually long lifespan — Nintendo didn’t stop manufacturing units until 2003 — developers stopped producing games for the console decades ago. The final Famicom title, Takahashi’s Adventure Island IV, was released back in 1994. But now, it looks like the Famicom will be making a comeback. A brand new title, 8 Bit Music Power, hits Japanese shelves on January 31, 2016. If you’ve been itching to play a new NES title, you shouldn’t get too excited. Even though 8 Bit Music Power is being released on a cartridge, it isn’t actually a game. It’s a collection of 12 original songs composed by Japanese chiptune artists. And, unless you own a Japanese console, you’ll need an adapter to get the cart to run.…
Mother, Earthbound Beginnings

The Original Mother Game Has Finally Made It to the United States

A miracle has happened: Nintendo has finally brought the original Mother game to the U.S.A. This comes in the form of Earthbound Beginnings, a downloadable title for the Wii U on Nintendo’s eShop available right freaking now. The news is pretty incredible, because even though the game came out in Japan way back in 1989, it’s never had an official English language release until now. I’m going to go out on a limb here and say that if enough people pick this one up, we might actually see the third entry in the series, Mother 3 — which is widely regarded as one of the best video games of all time — come Stateside eventually. It’s worth crossing our fingers for, anyway.…
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