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Bubsy for SNES Had a Great Instruction Booklet

The video game instruction booklet is something of a dying art. These days, you’re lucky if a new game purchase includes a single printed page with box art, some legal mumbo jumbo, and a controller layout that explains how to play the game. In the 1990s, though, you could expect an actual stapled booklet, full of information that was useful, informative, and fun. Bubsy in Clawed Encounters of the Furred Kind for the SNES was no exception. This 32-page tome included credits and warranty information, as you’d expect, but it also included things like this: The quirky attitude of the titular bobcat is on full display here, as he’s tricked into thinking Stephen King would be writing this page. What ensues is a rant about how he’s going to end up writing the thing himself, which he ends up doing.…
Syphon Filter

A Chat with Bubsy’s Michael Berlyn – Part 2: Rejection and Reinvention

In the first part of this interview, Micheal Berlyn and I talk about the history of Bubsy, which Berlyn created. He mentioned how the stress of big-budget development with growing team sizes was overwhelming and exhausting, so he took a break. Now, we talk about his return the the industry and his new-found love of the casual gaming scene. Michael Berlyn: When casual gaming came along, I had renewed interest in developing games again. At the time we shipped Bubsy 3D… my partner and I had a staff of about 24 people, and we were working on a PlayStation game for Sony called Syphon Filter, and another one for Accolade, and Bubsy 3D… And we had a kind of first-person, robotic shooter that was in development with another guy… designing it, who was very talented but couldn’t make a deadline.…

A Chat with Bubsy’s Michael Berlyn – Part 1: The Rise and Fall of Bubsy

Michael Berlyn is a man of many talents — he’s an accomplished novelist, musician, game designer, and more — but he’s probably most notable, at least in the gaming world, for being the creator of Bubsy. I had the chance to chat with Mr. Berlyn on Skype for almost an hour as he was putting the final touches on his latest gaming project Ogg. (You can see more of his work at the Flexible Tales website). He walked me through the world of game development in the 1990s, the heartbreak of watching the Bubsy franchise crumble, and some of the work he’s been doing since returning to the industry more recently. Read on for the full interview: Josh: Bubsy was a game I really loved as a kid — I mean, I was a kid in the 90s — and I loved it.…

Bubsy Two-Fur Successfully Brought Two Bubsy Titles to Steam Greenlight

Unlike Mario, Bubsy isn’t the sort of franchise you’d expect to see represented on “Best Games of All Times” lists, but that doesn’t make it unworthy of at least a footnote in the history books of gaming. Bubsy: Claws Encounters Of The Furred Kind launched on the Super NES and the Sega Genesis in 1993, introducing the world to Bubsy, a smart-mouthed bobcat who leaped and clawed his way through 2D platforming levels. A curious choice was the addition of fall damage (which, in my opinion, has no place in a classic 2D side-scrolling mascot platformer). A sequel, Bubsy 2 came out a year later. In 2015, over 20 years after their initial releases, the two original Bubsy games launched a successful Steam Greenlight campaign under the title Bubsy Two-Fur.…
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