Browse By

Tag Archives: Final Fantasy

Half Glass Gaming 44

Half-Glass Gaming [Episode 44] : Can’t Get Taste like That in the Big House

It’s been a long time coming, folks, but our Final Fantasy episode is finally here. Before we get into all that business, though, we discuss Prison Ted’s Super Subs and Mandi’s obsession with nature documentaries. She’s got a fistful of factoids straight out of the animal kingdom, and she’s dropping some mad science about panda poop and narwhal horns. After the break, we dive into the history of the original Final Fantasy game for the Famicom, and we explain how the numbering system for later games in the series got so confusing in the United States. We also dissect Final Fantasy VII to try to figure out how it changed the game, and we follow the series through the decline of Squaresoft and the emergence of Square Enix.…
final fantasy vii aeris date

Final Fantasy VII Contains a Secret Dating Sim

Final Fantasy VII has never had to struggle to get attention. From the moment it was announced, it received a steady stream of coverage in gaming magazines. Within days of its release,  it had sold more than 2 million copies. Its star, Cloud, has appeared in all kinds of games, from Ehrgeiz to Final Fantasy Tactics to Super Smash Bros. It’s had spin-offs, a movie, and even a remake. When it comes to Final Fantasy, VII dominates the conversation. But curiously, one aspect of the game has largely gone unnoticed. Although it was never advertised on the box, Final Fantasy VII actually contains some light dating sim mechanics. Cloud has the option to earn affinity points with four of the game’s characters: Aeris, Tifa, Yuffie, and Barret.…
Final Fantasy VI

Final Fantasy Was a Great Escape

When I was maybe 15 or so, I discovered Final Fantasy III on SNES (now known as Final Fantasy VI) and fell completely in love with the graphics, the characters, and the storyline. Oh, and the music – especially the music. I even loved the chocobos (the yellow ones as well as the black variety) and have an affinity for them to this day. I played this game for dozens of hours, delving into the world as if it were a second life. Sometimes, a great amount of my time was spent grinding and just gaining as much XP as I could to be ready for whatever adventure was around the next corner. Not long after that, I received a PlayStation and Final Fantasy VII, which drew me in with its story and music.…
Final Fantasy VI

Whatever Happened to Final Fantasy?

I want to make it perfectly clear that I like the Final Fantasy series. Final Fantasy VI and VII were masterpieces. I didn’t like VIII, but I understand why some people do. I loved Final Fantasy IX, and I even enjoyed X for what it was. And of course, X-2 was about magical girls, and I can’t hate magical girls. Yet the games after X all seem to work as hard as they can to climb up their own asses. Allow me to clarify. I love world-spanning, epic stories as much as the next geek. I want to fall in love with characters, enjoy and appreciate their backgrounds, and feel their triumph right along with them. At the same time, Final Fantasy games are just that: games.…

Final Fantasy Should Go Back to 2D

Some of my all-time favorite games are 3D Final Fantasy titles. Final Fantasy IX is a heartfelt love letter to the JRPG genre. The battle system in Final Fantasy X-2 is fast-paced perfection. Squaresoft handled the transition from pixels to polygons with unparalleled grace. But it’s time for the Final Fantasy series to go back to 2D. Recent Final Fantasy titles have lost all semblance of charm. They’re so desperate to be taken seriously that they’ve forgotten what made the series fun. There’s no room for joke-cracking octopuses or impromptu squat competitions. Instead, they drown you in melodrama and overly complex exposition. Contrast that with Bravely Default: Flying Fairy, a title that positively oozes whimsy. There’s still plenty of angst, but it’s balanced out with goofy conversations about food and hilarious Ringabel journal entries.…
final fantasy ix necron

Great Video Games Need Good Boss Music

You’ve spent hours fighting your way through dungeons. You’ve won countless battles, and foiled many an evil plot. At last, you’ve reached your final destination. Everything you’ve done has been building towards this moment. And then some lame-o music kicks in and totally ruins the mood. Ideally, a boss theme should make you feel like the ultimate badass. The best boss themes leave me feeling pumped long after I’ve put the game down. The right music makes a fight more epic, and makes your characters feel more powerful. But a weak piece of boss music can be incredibly anticlimactic, even if the fight itself is pretty good. For me, the primary example of this has always been Shin Megami Tensei: Nocturne.…
The Super Mario Bros. Fragrance Collection Made Us Wonder What Bowser Smells Like
The Minds Behind the Games
Retrovolve Reviews Books: The Minds Behind the Games by Patrick Hickey, Jr.
Crash Bandicoot N. Sane Trilogy
The 3D Platformer: How 1996 Witnessed the Birth of a Genre
Pokemon Nintendo Power
Nintendo Power Predicted a “Pokémon Trade War” in 1998