Turok: Dinosaur Hunter originally came out in 1997, and it shows (even in the 2015 remastered version). That’s not necessarily a bad thing, though. While it lacks modern-day FPS features like ADS (aim-down-sites) and target reticles, it really nails the slick, arcadey corridor shooter thing.
Admittedly, those attuned to the more user-friendly shooters of today might find the lack of reticle a bit disorienting. Thankfully, there’s a dirty technique that will make this much less frustrating. The minimap overlay (pictured below) has a yellow arrow (it looks like an upside-down V) that can be used as the same purpose.
Take note that your guns still won’t be 100% accurate, but it certainly makes popping headshots a bit easier. And, in later levels where enemies soak up more bullets and ammo tends to be slightly more scarce, this can be a life saver.