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Editorial
The 3D Platformer: How 1996 Witnessed the Birth of a Genre
Nintendo Power Predicted a “Pokémon Trade War” in 1998
Super Mario 64 Was Ultra Game Player Magazine’s 1996 Game of the Year
How Gamers Took Screenshots in the 90s
Mega Man 2’s Box Art Explained by Artist Marc Ericksen
Video Game Box Art Documentary Lands on Kickstarter
The Strange and Wonderful World of Atari Box Art
The Dungeons & Dragons Panic of the 1970s and 1980s Is Tackled in This Retro Report Video
This Game Boy Pocket Ad Is Seriously Distracting (and Seriously Disturbing)
Baen Software Rose and Fell While Barely Making a Sci-Fi Splash
The Legend of Zelda 30th Anniversary – Celebrate with Us
For Video Games, 2015 Felt Like 1995 All Over Again
An Illustrated History of Mega Man Box Art
Crash Bandicoot Starred In the “Worst” Ad of 1998
My Gender Dysphoria: “Damsel in Distress” and “Hero Gets the Girl”
EGM Weighs in on Harvest Moon, “Cow Teats,” and “Human Discrimination”
This Nintendo Power Mario Redesign Is Pure 2005
A Link to the Past and the Mystery of Link’s Missing Pants
Can We Stop with the “Samus Is Trans” Thing?
This Game Stinks: How Nintendo’s Marketing Failed EarthBound
Super Mario Bros. Levels Were Originally Sketched Out on Graph Paper
Rare Announces Classic Games Collection for Xbox One
N64 and the Miraculous Success of Expensive Toys
ToeJam & Earl’s Greg Johnson Gets Hit with the “Love Hose”
Talking ToeJam & Earl with Greg Johnson – Part 3: Drugs
Talking ToeJam & Earl with Greg Johnson – Part 2: How Race Affected Doki Doki Universe
Talking ToeJam & Earl with Greg Johnson – Part 1: Developing a Beloved Game Franchise
Is BioShock Art?
Eurogamer Is Correct That Game Reviews Are Broken, but Removing the Score Is Not the Solution
The Controller Conundrum: Gaming with a Third Hand
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