Half-Glass Gaming [Episode 11] : Consistently Better Than Babies

Better Than Babies

Having recently returned from a road trip to the wonderful city of Duluth, Minnesota, the gang tells tales of the ridiculousness of highway billboards. This leads to a surprisingly impassioned conversation about advertising philosophy and brand management.

Then, we delve into the topic of challenge. How hard is too hard? Are difficult games usually the product of bad design choices? Have games gotten easier over the years? And how can you keep a girlfriend if you can’t beat Teenage Mutant Ninja Turtles for the NES? These are troubling questions indeed.

We cover some of the more famous difficult classics, like Battletoads and Mega Man, and jump into some more modern challenging games like Super Meat Boy and Bloodborne. Oh, and an episode about challenge just wouldn’t be complete without Josh explaining his complex relationship with the Dark Souls series.

We’ve got all this and more in the 11th episode of the Half-Glass Gaming podcast, so take a listen.

Keep the conversation rolling by contacting us on Twitter.

Josh (The Forward Thinker)

Rev. Nate (The Nostalgic Alcoholic)

Julian (The Moderator)

Mandi (The Research Assistant)

For a full list of games mentioned in this episode, visit the official Half-Glass Gaming website.

And stop back next week: New episodes air every Wednesday.

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  • discipleofpizza

    Long Live the Queen is the hardest fucking game I’ve ever played. I hate
    failing the random skill checks like history or trade. Every time I
    avoid dying I just die again.

    • Elizabeth Thompson

      To be fair, that’s sort of the *point* of Long Live the Queen.

      Speaking of which, I’m due for another suicidal play through. Might do that today.

  • Jimmy Mamatas

    I suppose I see billboards every day, but I don’t notice them much. I’ll have to pay closer attention. I enjoy the challenge of a retro game, but I understand they’re not for everyone. Like Josh, I have beaten Battletoads, and I’ve also completed Ghouls and Ghosts. I’m still chuffed abut it.

  • Tyrant

    I’m sorry but you can’t use DkS2 to say that the Souls games are bad. Most Souls fans agree that it’s the ugly child of the Soul series. It’s playable but everything is watered down and the level transitions make no sense.

    • Josh Wirtanen

      Well, I did enjoy Bloodborne. A lot.

      Plus, my opinion of the original Dark Souls was mostly shaped by a really bad experience at E3 (which I explained in the episode). It’s not Dark Souls’ fault, but I can’t help but have a sour taste in my mouth after being treated that way by a Namco Bandai rep when I was trying to do my job.

      • Tyrant

        Yeah Atlus is a much better publisher and cares more about their fans. When I got my DkS2 collectors edition the metal case was dented all to hell. The same thing happened to my friend too.

        • Josh Wirtanen

          Atlus is cool as hell. They really are.

  • texdent

    Great episode. Any chance you’ll putting episodes on Soundcloud in the future? I have an iTunes aversion.

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